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NPC Generator

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Advanced [show]


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Optimist, Fighting. Bonds: Religious, Nature. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Anselm Cooper, Male Human Warrior 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 100 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)10 (+0) 13 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His white hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Ugly, Impulsive, Fearful, Mundane. Bonds: Poor. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Dumph, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Kyle Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and he perpetually has his lance ready. His brown hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Kyle studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Healer like his mother before him.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Bonds: Adventurer, Job, Religious. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Rutland, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His tied-back hair is red. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Body Guard, John learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. Recently the stress of being a Body Guard has made it difficult for him to sleep.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to unite with his sister

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Rich, Job, Family. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

John Breeden, Male Human Paladin 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Smoky quartz (20 gp). Coral (90 gp). Rich purple corundum (1500 gp). Rich purple corundum (1500 gp).


Social Check DCs


Hunter Browning, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and prefers to wear black clothing when he does not wear armor. His brown hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: Hunter was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Passionate, Gifted, Persistence. Bonds: Job. Occupation: Server

Voice: French accent

Attributes [hide]

Hunter Browning, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 6 (-2)4 (-3)
Skills Insight +1, Stealth +4
Senses Passive Perception 8
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 4 Antitoxin. 4 Antitoxin. 4 Antitoxin.


Social Check DCs

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