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NPC Generator

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Advanced [show]


Jocelyn Nibley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the south. Jocelyn was born on a far western desert where he grew up under the tutelage of his mother, an expert Laborer. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he is content

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Jocelyn Nibley, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Trym Alby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear green tank tops with brown pants. His black hair is long and unkept. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Trym Alby, Male Human Monk 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 9 (-1)6 (-2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. Obsidian (14 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He is muscular with a powerful set of arms. His white hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Religious, Adventurer. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Bertram Harlow, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 13000 cp.


Social Check DCs


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy silver hair. His face is scarred and worn.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Guard

Voice: Stutters

Attributes [hide]

Patrick Elton, Male Human Fighter 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Carnelian (60 gp). Black star sapphire (1600 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). Deep green spinel (160 gp). Violet garnet (1300 gp).


Social Check DCs


Conrad Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries a battered crossbow and tarnished longbow as well. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Conrad hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Conrad Mori, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. Deep blue spinel (1200 gp). Rich purple corundum (700 gp).


Social Check DCs

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