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NPC Generator

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Advanced [show]


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears black trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nicholas hails from a village terrorized by orcs. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nicholas's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and revenge

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Nicholas Hallewell, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)12 (+1) 16 (+3)16 (+3)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. His tied-back hair is golden. He has violet eyes and a brown hat with a yellow feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Flaws: Secretive. Bonds: Attractive, Nature, Job. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Gerald Darlington, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Deep blue spinel (1400 gp). Azurite (5 gp). Chrysoberyl (160 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Gerald Woods, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hugh Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue cloak. His hair, while still mostly golden, has prominent grey streaks. He has hazel eyes.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Alton, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Lance Compton, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 5000 sp. Aquamarine (600 gp). Red spinel (130 gp). 6 Acid flasks.


Social Check DCs

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