Hubert Lester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a violet scarf. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of northern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 300 gp. 1 Superior lock. 1 Silk rope.
Aldous Graham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He is physically well-built. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 4 years old his parents immigrated from the north. His childhood dream was to be a Ploughman, but he was a colossal failure. He now owns his own business.
Motivation: Further expansion of business; and he is wracked by social anxiety
Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
Possessions: 400 gp. Hematite (14 gp). Chrysoprase (50 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
Dustin Heiser, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket, and he perpetually has his crossbow ready. He keeps his blonde hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Dustin's homeland. Dustin decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries bows. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are green.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Rose (50 gp). Amethyst (120 gp). White pearl (120 gp).
Frederick England, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his mace always slung over his shoulder. His black hair and beard is wavy and long. His ears are large.
Personality: He dislikes all the random violence that takes place in the north. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and wants to have a good time and be beloved
Ideals: Pacifist, Artistic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp. Sardonyx (40 gp). Malachite (10 gp). Alexandrite (1600 gp).
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