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NPC Generator

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Advanced [show]


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He has styled his white hair well, parting it to the left. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Jeweler, Nicholas learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Philantrophist, Justice, Athletic. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Nicholas Ramsey, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Halfling, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Dustin Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries warhammers. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Mentor, Slave. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Dustin Colton, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Jade (60 gp). Blue sapphire (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Atterton, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Pacifist. Flaws: Secretive, Insomniac. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Hunter Atterton, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 6 (-2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is black and curly. He is baby faced.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gunter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the large cave and found the beat up lance and armor he uses now. He struck the Fletcher job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job, Nature. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Gunter Kent, Male Human Ranger 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30 pp. White opal (1200 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He very much looks the part of a Courier. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Courier job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Lance Everly, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Blue quartz (11 gp). Fiery yellow corundum (500 gp). Pink pearl (120 gp).


Social Check DCs

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