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NPC Generator

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Advanced [show]


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Slave. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Ashley, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. Hematite (13 gp). Star rose quartz (40 gp).


Social Check DCs


Diggory Bradley, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with green slacks. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Military, Nature. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Bradley, Male Human Adept 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)15 (+2) 10 (+0)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Fire opal (1500 gp). Emerald (1500 gp). Red garnet (130 gp). Eye agate (12 gp). Blue sapphire (1500 gp).


Social Check DCs


Adam Berkeley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair has been sun bleached extensively. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Justice, Optimist. Flaws: Secretive, Disease, Addict. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Berkeley, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. He worked as a nervous Bookbinder and found it very stressful. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and further expansion of business

Flaws: Insomniac, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Ernest Hastings, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Digby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Servant, Gunter learned a great deal about his father's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Gunter Digby, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)14 (+2) 5 (-3)14 (+2)
Skills Insight -1, Stealth +6
Senses Passive Perception 7
Languages Common, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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