Jocelyn Winthrop, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His red hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 100 pp. Alexandrite (500 gp). Brown-green garnet (100 gp). Rock crystal (50 gp). Pink pearl (100 gp). Obsidian (5 gp).
Adelard Norton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His hair is cut close to his head. He has blue eyes and a grey hat with a green feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Mundane. Bonds: Attractive, Military, Rich. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 cp. Tourmaline (100 gp). Rose (40 gp). 1 Minor magic item.
Frederick Mitchell, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a red poncho over his likewise colored trousers and shirt. He wears his white hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Anthony Ansley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Anthony studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Masterwork Heavy steel shield. 1 Banded mail.
Randal Melancon, Male Human [Permalink]
Personal [hide]
Description: A 6'6" eastern man, he dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. He has a dull look in his gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 42000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
