Reynard Garfield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a brown cloak and cross-gartered blue stockings, and his gloved hand is found clutching a shield. His hair is white and curly. His eyes, though not visible through his cowl, are violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the west to a Layabout, Reynard learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: Find a way to reverse the transformation of his brother; and expand his business
Ideals: Disciplined. Bonds: Family, Job, Adventurer. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Godfrey Blyth, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Attractive, Military, Adventurer, Family. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Cory Whitby, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats, and carries spears. He has done his best to style his blonde hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cory was born on a far southern island where he grew up under the tutelage of his mother, an expert Sellsword. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Terran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Tiger eye turquoise (12 gp). Pink pearl (110 gp). Obsidian (12 gp). Chrysoberyl (110 gp).
Frederick Whitby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a simple brown robe with blue stripes complete with hood. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born on a small isolated farm. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He is content; and to prove his worth to the world
Ideals: Philantrophist, Gifted. Flaws: Impulsive, Mundane. Bonds: Nature. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Odo Soames, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and brown. His gray eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the east, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 5000 sp. Deep blue spinel (1400 gp). White opal (500 gp). Lapis lazuli (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
