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NPC Generator

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Advanced [show]


Tim Perry, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. He has blue eyes and a green hat with a grey feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Tim hails from a village terrorized by brigands. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Tim Perry, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)5 (-3) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Southey, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a white costume with the symbols of luck on his torso. He wears his blonde hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 8 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Beggar soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Insane. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Dean Southey, Male Human Commoner 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Chalcedony (70 gp). Coral (110 gp). Freshwater pearl (5 gp). Golden pearl (110 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with painting.

History: Gerald was born in the south. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He has dedicated himself to building a better world.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Gerald Churchill, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 14 (+2)5 (-3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. An abacus with copper, silver and gold markers (140 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item.


Social Check DCs


Anthony Langley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and tan handkerchief worn on his right side. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Anthony was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Greedy, Insomniac. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Anthony Langley, Male Human Barbarian 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Pickering, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a green armored body suit, with a simple pastel line shooting up and back down. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Conrad Pickering, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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