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NPC Generator

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Advanced [show]


Wymar Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He keeps his silver hair in a pixie cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Gardener.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Rich. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Wymar Clapham, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 15 (+2)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. Alexandrite (800 gp). Star rose quartz (50 gp). Black pearl (800 gp). 3 Thunderstones. 3 Thunderstones. 2 Smokesticks.


Social Check DCs


Patrick Langston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair, while still mostly brown, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Patrick Langston, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 5 (-3)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Blue sapphire (900 gp). Black opal (900 gp). Banded agate (12 gp). Citrine (40 gp).


Social Check DCs


Bertram Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is smooth and relatively long. His eyes are violet and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Bertram Beckwith, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Raymond Yardley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a blue low-cut shirt, and a Stetson hat upon his head. He is tall, broad shouldered and powerfully built. His chestnut hair is greasy and uncared for. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Yardley, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 9000 cp. Red-brown spinel (150 gp). Rock crystal (40 gp). Obsidian (10 gp).


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Tanner; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Has a crush. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Blankley, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs

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