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Advanced [show]


Hugh Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He is physically well-built. With bright blonde hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 6 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Hugh Fulton, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)8 (-1) 6 (-2)14 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 28000 cp. Emerald (500 gp). Pink pearl (120 gp). 1 Minor magic item.


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is unkempt and raggedy. His eyes are gray and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Weaver, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Acton, Male Human Paladin 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. Aquamarine (900 gp). Blue star sapphire (900 gp). Jet (130 gp).


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, John has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

John Bentham, Male Human Druid 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 30 pp. Star rose quartz (20 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Aquamarine (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Healer uniform. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Healer, Theobald learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Justice, Entrepeneur. Flaws: Racist, Insomniac. Bonds: Job. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Theobald Lindsay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He wears his black hair up. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful, Addict. Bonds: Job, Religious. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Ernest Marlee, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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