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NPC Generator

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Advanced [show]


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He has a red handlebar mustache and slicked back red hair. He has gleaming, smiling violet eyes.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Gifted from a young age, Gomory studied abroad. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Adventurer. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Gomory Rowley, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Diggory Marley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Diggory was born with his mother's beautiful face. Diggory was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mortician. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Attractive. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Diggory Marley, Male Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)16 (+3) 8 (-1)6 (-2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Kyle Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of longbows on his belt, each one with a opal on the hilt. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Bonds: Job, Rich. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Kyle Kitchur, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Simon Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Simon studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Simon Beckwith, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


Nicholas Redfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born to a Ploughman, his father struggled to pay the bills. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Nicholas Redfield, Male Human Commoner 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 cp.


Social Check DCs

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