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Advanced [show]


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a tan poncho over his likewise colored trousers and shirt. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Poor, Adventurer, Family. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Roger Gracey, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is an epitome of beauty. His white hair and beard is wavy and long. He has hazel eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up shield and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Reynard Atterton, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright grey suits and hats. His brown hair is singed and shortened. He is baby faced.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Marleigh, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Gifted, Optimist. Flaws: Mundane, Depressed. Bonds: Immigrant. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Theobald Wedgwood, Male Human Bard 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)7 (-2) 10 (+0)9 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Adam Mitchell, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Peridot (60 gp). Amethyst (80 gp). Blue quartz (15 gp). Emerald (500 gp).


Social Check DCs

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