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Advanced [show]


Nicholas Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with top hat. His silver hair is lengthy. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Miner business at a young age. He worked as a nervous Miner and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Job, In love. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Nicholas Barclay, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 400 gp. Violet garnet (800 gp). Alexandrite (800 gp). Jade (140 gp). Tourmaline (140 gp).


Social Check DCs


Dean Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Knight. He has wavy golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Passionate. Flaws: Selfish. Bonds: Adventurer, Attractive. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Dean Graham, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight green one piece outfit complete with pants, hood, and a cape. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a desert tribe. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He has worked as a Bricklayer like his mother before him.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Hugh Clifton, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: White pearl (90 gp). 1 Minor magic item.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Body Guard. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Body Guard, Drogo learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Drogo Allerton, Male Human Barbarian 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow shirt with thin green vertical stripes and white pants. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Slave, Job. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Charles Whitby, Male Human Cleric 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. Rock crystal (40 gp). Violet garnet (1100 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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