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NPC Generator

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Advanced [show]


William Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is long and auburn with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. A gifted student he started as a Scribe, but he got bored and became a Crown-heir. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Terse. Bonds: Job, Nature, Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

William Jacobs, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.


Social Check DCs


Shane Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy black pantaloons and a white scarf. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Shane Colton, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting. Flaws: Racist, Insane. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Miles Badger, Male Human Monk 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Livingstone, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear tan clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Masseuse and found it very stressful. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter; and expand his business

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Kody Livingstone, Male Human Monk 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 6 (-2)13 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 8
Languages Common, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Henry Rutland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and his gloved hand is found clutching a falchion. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Rutland, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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