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NPC Generator

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Advanced [show]


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Cornish, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 sp.


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with blue pants. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Human compassion; and to be a bricklayer again

Flaws: Antagonistic, Shy, Racist. Bonds: Nature, Job. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Bernard Kenley, Male Human Rogue 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


John Washington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: The child of a Mason, who enjoyed hunting, John was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Optimist, Justice, Persistence. Bonds: Attractive, Nature, Enemies. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

John Washington, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a trident. He has styled his blonde hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Depressed, Shy. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Alston, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Wymar Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has a moderate pudge and is not very fit. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Insane, Shy, Antagonistic. Bonds: Mentor, Military. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Wymar Washington, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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