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NPC Generator

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Advanced [show]


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of scythes on his belt, each one with a amber on the hilt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with poetry.

History: Born in the west to a Bather, Adelard learned a great deal about his father's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Bather. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Job. Occupation: Bather

Voice: Strong lisp

Attributes [hide]

Adelard Bristol, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Flaws: Depressed, Shy, Ugly. Bonds: Rich, Enemies. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Pinkerton, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 7 (-2)11 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: John was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Selfish. Bonds: Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

John Brandon, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 36000 sp.


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His white hair is braided into rings. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Gardener, Arnold learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Arnold Haley, Male Human Ranger 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 11 (+0)18 (+4)
Skills Acrobatics +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich southern family. A freak accident while working with his Architect mother left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Slave, Rich. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Norman Hallewell, Male Human Monk 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 8 (-1)16 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 9
Languages Common, Druidic, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 700 gp.


Social Check DCs

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