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Advanced [show]


Simon Axton, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. He wears his silver hair up. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Mortician, but he was a colossal failure. He has achieved small success as a Servant.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a mortician again

Flaws: Shy. Bonds: Has a crush, Mentor, Job, Slave. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Simon Axton, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Miles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with white socks and a vest with buckled shoes. With bright silver hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Miles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Miles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Miles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Addict, Disease. Bonds: Adventurer. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Brownrigg, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Bather, but he was a colossal failure. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Lazy, Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Aldous Hampton, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Tourmaline (160 gp). Hematite (15 gp). Star ruby (400 gp).


Social Check DCs


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Actor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He struck the Actor job and began his own company from there.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Gentry, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)5 (-3) 11 (+0)12 (+1)
Skills Insight +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Shane Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with tan lining and desert motifs, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Guardian, Slave. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Shane Blakeley, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)11 (+0) 4 (-3)8 (-1)
Skills Athletics +4, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep blue spinel (1200 gp). Jasper (40 gp). Peridot (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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