Nicholas Holton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He wears his red hair down. His green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Nicholas will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Shipwright, his father struggled to pay the bills. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He loathes his own lifestyle.
Ideals: Extrovert. Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 15000 cp.
Nicholas Rutland, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized opal on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has hazel eyes.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Guardian, Immigrant, Adventurer. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 5000 cp.
Miles Camden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white clothing when he does not wear armor. He wears a colorful flower in his silver hair. His face is covered beneath a completely black helmet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Simple lock.
Anthony Beitz, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He has a slight overbite and is overall scrawny. His hair is short and red. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.
History: Anthony hails from a village terrorized by illithids. He has had some formal poetry training, and achieved minor success. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Performer and was forced into it by his family; and to reunite with his absent mother
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Enemies, Adventurer, Family. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Malachite (6 gp). Amber (150 gp).
Roger Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long silver hair reaches down to his waist. He has blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.
History: Roger was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Persistence. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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