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NPC Generator

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Advanced [show]


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush.

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Gerald Hailey, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 cp. Aquamarine (200 gp).


Social Check DCs


Bertram Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is bald on top and has large blonde tufts of hair around his ears. This violet eyed westerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: Bertram was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Mercenary job and began his own company from there.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Bertram Churchill, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. 1 Full Plate.


Social Check DCs


Miles Thornton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in tan turtlenecks beneath a violet coat with green slacks. He is bald on top and has large white tufts of hair around his ears. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Guardian, Rich. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Miles Thornton, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear blue tank tops with violet pants. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Merton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Amethyst (160 gp).


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair, when down, is lengthy. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted druidic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Henry Anderton, Male Human Monk 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)6 (-2) 15 (+2)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20 pp. Jet (140 gp). Brown-green garnet (140 gp).


Social Check DCs

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