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NPC Generator

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Advanced [show]


Solomon Yeardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by sweets. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Military, Family. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Solomon Yeardley, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)6 (-2) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His brown eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Slave. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Frederick Mitchell, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Gomory Mitchell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Human compassion; and to end his boredom

Flaws: Ugly, Terse, Racist, Mundane. Bonds: Rich. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Gomory Mitchell, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoberyl (120 gp).


Social Check DCs


Heward Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He feels kind of lost in life; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist, Depressed. Bonds: Mentor, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Gladstone, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries a battered pickaxe and tarnished scythe as well. He wears a top hat to hide his balding. His hazel eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Conrad Brandon, Male Human Warrior 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)18 (+4) 12 (+1)6 (-2)
Skills Religion +7, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Orc, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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