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NPC Generator

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Advanced [show]


Dustin Darlington, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Lycanthrope in disguise. Dustin was born on a far western desert where he grew up under the tutelage of his mother, an expert Shepherd. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Selfish. Bonds: Poor, Immigrant, Adventurer. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Dustin Darlington, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Assassin. His black hair is long and unkept. He wears a mask on his face.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Assassin soon after.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Gilbert Rylan, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp. Coral (120 gp). Alexandrite (900 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has blonde hair. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Henry Morley, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Westbrook, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right hand appears badly burned and disfigured. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. William's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert. Flaws: Ugly, Insane, Antagonistic. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

William Westbrook, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized jet on his right hand. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He inherited the family business which he has now maintained for 12 years.

Motivation: Money/treasure; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Bonds: Rich, Attractive, Job, Immigrant, Debt. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Theobald Gentry, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Acrobatics +3, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Bullseye lantern.


Social Check DCs

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