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NPC Generator

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Advanced [show]


Dean Wharton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean tan cloak covering his clean studded leather. His long chestnut hair reaches down to his waist. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Dean was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better world.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Passionate. Bonds: Attractive, In love, Adventurer, Guardian. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Dean Wharton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 19000 cp. Amethyst (100 gp). Moonstone (20 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


William Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his golden hair. He has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Hunter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Justice. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

William Altham, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered longbow and tarnished glaive as well. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Lance was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Optimist. Bonds: Family, Job, Adventurer. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Lance Marleigh, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple grey robe with green stripes complete with hood, he is not a threatening figure. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trym took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Professionalism, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Trym Kendall, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 cp. Moss agate (11 gp). Black star sapphire (900 gp).


Social Check DCs


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Gilbert Reed, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Small steel mirror.


Social Check DCs

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