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Advanced [show]


Raymond Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He is bald on top and has large black tufts of hair around his ears. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Sage, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly, Disease, Hedonist, PTSD. Bonds: Poor. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Raymond Brixton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Manfred Crawford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His chestnut hair is singed and shortened. This amber eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Manfred was born on a far western desert where he grew up under the tutelage of his father, an expert Adventurer. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Family, Immigrant. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Manfred Crawford, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. Red spinel (110 gp). Tourmaline (110 gp).


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered tan stockings. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. His hazel eyes dart from person to person.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Slave, Adventurer, Family, Guardian. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Lance Spaulding, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Dustin Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of tridents, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, PTSD. Bonds: Adventurer, Mentor. Occupation: Armorer

Voice: American accent

Attributes [hide]

Dustin Alby, Male Human Rogue 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Violet garnet (300 gp). Silver pearl (120 gp). Malachite (12 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Warwick, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he is well dressed, constantly wearing a black suit, white shirt, and tan tie. His golden hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Stableman father left him crippled. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Adventurer, Rich. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Dean Warwick, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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