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NPC Generator

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Advanced [show]


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Gerald Clayden, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)14 (+2) 9 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Black pearl (900 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs


Don Stanton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and prefers to wear flannel. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Don will drive conversation. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Don Stanton, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Freshwater pearl (12 gp). Alexandrite (1000 gp). Black pearl (1000 gp). Eye agate (12 gp).


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Family, Poor, Nature. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Gomory Thackeray, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Thomas Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thomas was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is greedy

Flaws: Insane, Shy, Antagonistic. Bonds: Family, Rich, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Thorpe, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, green shirt, and black tie. He wears his hair in dreadlocks. His eyes are violet and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Odo Clifford, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Spyglass.


Social Check DCs

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