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NPC Generator

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Advanced [show]


Trym Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears his hair in dreadlocks. He has several tiny sapphire earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Disease. Bonds: Immigrant, Rich, Has a crush, Enemies. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Trym Ryland, Male Human Cleric 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Alexandrite (800 gp). Brown-green garnet (90 gp).


Social Check DCs


Kyle Law, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His hair, while still mostly auburn, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Law, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Azurite (5 gp). Smoky quartz (20 gp). White pearl (150 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Disciplined. Flaws: PTSD. Bonds: Immigrant, Family, In love. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Don Beverly, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Miles Breeden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy tan suit, and a wedding ring on his left hand. His hair is long and brown with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Miles was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, In love. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Miles Breeden, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Obsidian (15 gp). Moss agate (15 gp). Aquamarine (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. His brown hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

William Brandon, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs

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