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Advanced [show]


Solomon Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. With a patchy white beard and wild white hair. He wears an eyepatch.

Personality: This man loves singing and to teach people singing more than just about anything. He enjoys reading and quiet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Solomon's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Artistic, Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Solomon Charlton, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 60 pp. Amethyst (110 gp). Azurite (15 gp).


Social Check DCs


Trey Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He wears a green coat over a violet low-cut shirt, and a feathered hat upon his head. His chestnut hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Trey studied abroad. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He struck the Bounty Hunter job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Ryland, Male Human Sorcerer 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Lewis Cotton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light green in addition to tight pants. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Gifted, Impeccable. Bonds: Poor, Nature, Family. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Cotton, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 42000 sp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man is well dressed, but even with his fine clothing he looks run-down. His blonde hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He struck the Performer job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Gerald Chester, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. This hazel eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is content

Ideals: Gifted. Flaws: Ugly, Hedonist, Mundane, Fearful. Bonds: Nature. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Patrick Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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