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Advanced [show]


Bertram Royal, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Adventurer, Enemies. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Royal, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Cory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a green costume with the symbols of magic on his torso, and his gloved hand is found clutching a ceremonial dagger. He has no hair. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home.

Ideals: Justice, Gifted. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Cory Pinkerton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His black hair and beard is wavy and long. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Persistence. Flaws: Impulsive, Insomniac. Bonds: Adventurer. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Percival Lindsay, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Bentham, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His hair is brown and curly. His eyes are amber and beady.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: Gomory was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Gomory Bentham, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Richard Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears his black hair up. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Richard Spalding, Male Human Aristocrat 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp.


Social Check DCs

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