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NPC Generator

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Advanced [show]


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Butcher, his father struggled to pay the bills. He has had some formal painting training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Poor. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Gerald Clare, Male Human Wizard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Beverly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is typically in his Stylist uniform. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He has worked as a Stylist like his father before him.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Insane. Bonds: Job, Nature. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Anselm Beverly, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60 pp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Raymond Warwick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a red tunic with blue highlights, and long yellow pants that bunch up around his shoes, and his gloved hand is found clutching a quarterstaff. His auburn hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and he wants revenge against gnolls

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Mundane. Bonds: Enemies, Guardian. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Raymond Warwick, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Weston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is lengthy. He wears a mask on his face.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He has worked as a Sculptor like his father before him.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Impeccable. Bonds: Nature, Job, Has a crush. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Conrad Weston, Male Human Sorcerer 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)7 (-2) 16 (+3)17 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His black hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Ralf Myerscough, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Violet garnet (300 gp).


Social Check DCs

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