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NPC Generator

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Advanced [show]


Ernest Webley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His blonde hair is cut short. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Spy

Voice: Stutters

Attributes [hide]

Ernest Webley, Male Human Fighter 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Percival Branson, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear green tank tops with tan pants. His blonde hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Percival Branson, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Henry Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He wants revenge against dire rats; and regain custody of his son

Ideals: Persistence, Artistic. Flaws: Insomniac. Bonds: Attractive. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Henry Windsor, Male Human Bard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)14 (+2) 9 (-1)7 (-2)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His blonde hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Disease, Racist. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Drogo Kent, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Backpack. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Clerebold Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Military, Religious. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Blyth, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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