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NPC Generator

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Advanced [show]


Shane Sharps, Male Human [Permalink]

Personal [hide]

Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Sensitive. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Shane Sharps, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kyle Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Kyle Wedgwood, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Kody Woods, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: When he was but 4 years old his parents immigrated from the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Kody Woods, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 19000 sp. 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a Stetson hat. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure.

Flaws: Disease, Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Drogo Barney, Male Human Warrior 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Deep green spinel (110 gp). Amber (110 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his auburn hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Dean was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Alton, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 6000 sp. Sapphire pendant on gold chain (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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