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NPC Generator

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Advanced [show]


Kody Tattersall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Bonds: Poor, Job, Family, Slave, Enemies. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Tattersall, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 200 gp.


Social Check DCs


Solomon Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Solomon Wellington, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)18 (+4) 8 (-1)12 (+1)
Skills Arcana +6, Performance +3
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. 2 Tanglefoot bags.


Social Check DCs


Wymar Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin yellow vertical stripes and tan pants. He keeps his red hair in a pixie cut. His blue eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Flaws: Antagonistic, Forgetful, Greedy. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Wymar Nibley, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish golden hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Sailor business at a young age. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Adam Mitchell, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp. Large well-done wool tapestry (500 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Anselm Cooper, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)15 (+2) 8 (-1)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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