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NPC Generator

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Advanced [show]


Clerebold Norton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He has styled his red hair well, parting it to the left. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: He feels threatened by others; and to protect his home

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Guardian. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Clerebold Norton, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs


Charles Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He wears a colorful flower in his white hair. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Charles Walcott, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp. 1 Antitoxin. 4 Acid flasks. 1 Everburning torch.


Social Check DCs


Miles Morton, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. His black hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: He got into the Armorer business at a young age. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Greedy, Insomniac. Bonds: Job, Enemies. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Miles Morton, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His tied-back hair is auburn. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and he is greedy

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Immigrant, In love. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Hunter Wakefield, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He was granted divine powers by his dying brother.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Trym Dudley, Male Human Fighter 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Golden pearl (50 gp).


Social Check DCs

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