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NPC Generator

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Advanced [show]


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with wide-brimmed hat. He sports a flattop hair cut. His fierce gray eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs.

Ideals: Logical. Flaws: PTSD. Bonds: Nature, Enemies. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Robert Graeme, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)17 (+3) 7 (-2)15 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.

Motivation: To settle down with his crush.

Ideals: Impeccable. Flaws: Depressed. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Tim Tatum, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). 1 Smokesticks.


Social Check DCs


Trym Elton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Shy, Addict, Secretive. Bonds: Rich, Religious. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Trym Elton, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Golden yellow topaz (300 gp). Silver pearl (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are blue and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His childhood dream was to be a Ploughman, but he was a colossal failure. He has achieved small success as a Shepherd.

Motivation: He has a crush on the local Ploughman; and wants his loneliness to end

Ideals: Disciplined, Impeccable. Bonds: Rich, Job, Has a crush. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Guy Hornsby, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Sardonyx (30 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Sheldon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear black tank tops with white pants, and is pretty ugly. He wears a small hat to hide his balding. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Sheldon, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)7 (-2) 14 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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