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Advanced [show]


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Ugly, Insane, Fearful. Bonds: Military, Rich. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Dryden, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is still thick. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Anselm was raised in a hard working conservative environment. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and expand his business

Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Snowdon, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 7000 sp. Violet garnet (800 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is auburn and very short. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Dean Langley, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 9 (-1)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Cloth of gold vestments (170 gp). 1 Minor magic item.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin grey vertical stripes and blue pants. His black hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. Theodoric was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Dumph, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 300 gp. Sardonyx (50 gp). Red spinel (120 gp).


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is wearing colorful clothing, dressed as a Stableman. His hair is chestnut, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the south. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Banker, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Poor. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Charles Gentry, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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