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NPC Generator

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Advanced [show]


Peter Thornton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Carpenter uniform. His hair is blonde and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: He was born in a small forest village. A gifted student he started as a Mercenary, but he got bored and became a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Job, Guardian, Nature. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Peter Thornton, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Bentley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Everard was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others.

Flaws: Insane, Fearful. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Bentley, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Solomon Adley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Gifted. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Adley, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 2000 sp. Bloodstone (50 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp).


Social Check DCs


Drogo Sydney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Drogo Sydney, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)6 (-2) 15 (+2)16 (+3)
Skills Arcana +0, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a white suit. His auburn hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with painting.

History: Born to a Guard, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Gunter Blakeley, Male Human Wizard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 7 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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