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NPC Generator

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Advanced [show]


Drogo Remington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is red. His eyes are likewise gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Doctor job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Drogo Remington, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Conway, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Extrovert, Athletic. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Rolf Conway, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Impeccable, Extrovert. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Trym Kitchur, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20000 sp. Iolite (50 gp). 3 Alchemist’s fire. 1 Tanglefoot bags. 1 Antitoxin. 4 Holy water.


Social Check DCs


Odo Charlton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is white and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Odo has worked very hard to control his curse. Now he works as a writing tutor during his time off.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Entrepeneur, Joker, Logical, Artistic. Flaws: Disease. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Odo Charlton, Male Human Adept 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 9 (-1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Deep blue spinel (400 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp).


Social Check DCs


Patrick Bradford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a tight fitting violet shirt and pants, marred by chocolates. His red hair is lengthy. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Patrick Bradford, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. Chrysoprase (70 gp). Rich purple corundum (1000 gp). Silver pearl (90 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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