Kassoon
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NPC Generator

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Advanced [show]


Ernest Webley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair is cut jaggedly and amateurishly. His eyes are likewise violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Mentor, Slave. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Ernest Webley, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frederick Cooper, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a large white jacket, marred by chocolates. His hair is white and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: Frederick was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Performer job and began his own company from there.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Frederick Cooper, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Aquan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Charles Windsor, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Henry Benson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Henry Benson, Male Human Bard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Aquamarine (700 gp). Carnelian (20 gp). 1 Good lock. 1 Superior lock.


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His auburn hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Depressed, Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Tickle, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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