Trym Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear yellow pants and tee shirts. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Rich, Mentor. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Diggory Vance, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a rapier. He is bald on top and has large red tufts of hair around his ears. His brown eyes dart from person to person.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has wavy black hair. He has blue eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.
History: Roger hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Engraver.
Motivation: To reunite with his absent mother; and revenge
Flaws: Addict. Bonds: Attractive, Enemies, Job, Family. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee.
Roger Winthrop, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has a long auburn beard with little hanging trinkets. His eyes are blue.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Carpenter, but he was a colossal failure. He has drifted from career to career and currently works as a Baker.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 37000 sp.
John Royal, Male Human [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized opal on his left hand. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he feels threatened by others
Flaws: Insomniac, Fearful. Bonds: Rich, Military. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
