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NPC Generator

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Advanced [show]


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His white hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and to prove his worth to the world

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Immigrant, Military. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Anselm Barney, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 10 (+0)8 (-1)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Chad Hornsby, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with white slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the east his family was never financially stable. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Poor, Nature. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Hornsby, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp. Rich purple corundum (1500 gp). Red spinel (50 gp). Rhodochrosite (10 gp). Fire opal (1500 gp).


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears blue painted combat armor at almost all times. His hair is long and blonde with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Gifted, Joker. Bonds: Attractive. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Gerard Nash, Male Human Monk 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 36 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)6 (-2) 14 (+2)16 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. 2 Antitoxin. 2 Antitoxin. 2 Acid flasks.


Social Check DCs


Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, tan cloak. His golden hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister.

Ideals: Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Mentor, Family. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Hampton, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Freshwater pearl (8 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Colby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is short and red. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Justin Colby, Male Human Ranger 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Carnelian (80 gp).


Social Check DCs

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