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Advanced [show]


Dustin England, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Stableman. His silver hair is kept up in a ponytail inside a small hat. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a herbalist again

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Dustin England, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Brown-green garnet (140 gp). Peridot (80 gp). Chalcedony (80 gp).


Social Check DCs


Gerald Webley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: Gerald was born with his father's beautiful face. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He struck the Interpreter job and began his own company from there.

Motivation: A deep hatred of illithids; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Lazy. Bonds: Attractive, Job, Slave, Enemies. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Gerald Webley, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)6 (-2) 14 (+2)15 (+2)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +5

Possessions: 4000 sp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in blue turtlenecks beneath a green coat with black slacks. He keeps his golden hair in a pixie cut. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism. Bonds: Family, Adventurer. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Watson, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)16 (+3) 11 (+0)16 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey deerstalker hat and grey clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his long blonde hair kept up in a rat tail. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against goblins; and further expansion of business

Flaws: Addict, Antagonistic. Bonds: Rich, Guardian, Enemies, Job. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Blakeley, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white armored body suit, with a simple pastel line shooting up and back down. His golden hair is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Heward Yeardley, Male Human Fighter 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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