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NPC Generator

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Advanced [show]


Chad Oakley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His white hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Chad Oakley, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Marley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears brown painted combat armor at almost all times. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 4 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Insane, Shy. Bonds: Immigrant, Religious. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Roger Marley, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. Chrysoprase (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. A freak accident while working with his Animal Trainer father left him crippled. He left for the south, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Antagonistic, Disease, Mundane. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Westbrook, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Giant, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (1100 gp). Golden pearl (160 gp). Rhodochrosite (12 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He has a dull look in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Lewis hails from a village terrorized by brigands. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is terrified, and will act out of fear.

Ideals: Justice. Flaws: Impulsive, Fearful. Bonds: Slave, Enemies. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Lewis Bentham, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a brown shirt with thin white vertical stripes and grey pants. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: The child of a Soapmaker, who enjoyed hunting, Anselm was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Anselm Yeardley, Male Human Aristocrat 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 500 gp.


Social Check DCs

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