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Advanced [show]


Conrad Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Guard business at a young age. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Conrad and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Conrad discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Conrad fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Sabotage a competitor.

Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Job. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Conrad Barlow, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Ralf Winthrop, Male Human Wizard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 9 (-1)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Chrysoprase (50 gp). Bloodstone (50 gp).


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is long and unkept. His amber unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Roland Browning, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 40 pp. Silver pearl (80 gp). Moonstone (50 gp). Emerald (600 gp).


Social Check DCs


Shane Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. He keeps his auburn hair in a pixie cut. He has a dull look in his blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Bonds: Nature, Military. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Carlton, Male Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Black pearl (1300 gp). Silver pearl (160 gp). Moss agate (16 gp). Amethyst (160 gp).


Social Check DCs


Lewis Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Lewis Hayes, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp.


Social Check DCs

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