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NPC Generator

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Shane Browning, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a feathered hat to hide his balding. He has green eyes.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: To unite with his sister; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Shane Browning, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with green colored cloaks and clothing. His golden hair, when down, is lengthy. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and expand his business

Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Job, Enemies. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Richard Barton, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 15 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Reynard Beverly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large brown jacket. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: When he was but 4 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Fighting. Flaws: Selfish. Bonds: Immigrant, Job, Rich. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Reynard Beverly, Male Human Ranger 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)5 (-3) 17 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs


Odo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His golden hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Slave, Adventurer. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Odo Hayhurst, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2400 sp. Moonstone (20 gp). Amber (100 gp). Obsidian (15 gp).


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away; and human compassion

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Theodoric Gracey, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)6 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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