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NPC Generator

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Advanced [show]


Jocelyn Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Banker, but he got bored and became a Dilettante. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Jocelyn Winterbourne, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. 2 Antitoxin.


Social Check DCs


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He dresses in tan turtlenecks beneath a green coat with blue slacks. He has done his best to style his silver hair to look like a famous performer. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Ernest never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Selfish, Insane. Bonds: In love. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Ernest Snowdon, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Ashton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears skinny pants and wears a tan and grey robe with the hood down. His whole body is exceptionally muscular. His silver hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. Reynard was born on a far northern desert where he grew up under the tutelage of his father, an expert Dilettante. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Ashton, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His blonde hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Balimaar was raised in a hard working conservative environment. In his youth he was a Animal Trainer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Fighting. Flaws: PTSD. Bonds: Nature, Job. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Atherton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. His tied-back hair is silver. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: To get a good night's sleep; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Gifted, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

John Anderton, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs

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