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Advanced [show]


John Dudley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

John Dudley, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 7 (-2)7 (-2)
Skills Medicine +0, Nature +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Ralf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is smooth and relatively long. His brown eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Ralf Cholmondeley, Male Human Sorcerer 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, violet shirt, and brown tie. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Justin was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Merton, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He wears a small hat to cover his moderate length red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Addict, Antagonistic, Fearful. Bonds: Military, Family. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Trey Tickle, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Banded agate (16 gp). Deep blue spinel (1300 gp). Tourmaline (150 gp).


Social Check DCs


Gunter Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His blonde hair is heavily combed to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gunter was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To be a Bather again.

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Gunter Nash, Male Human Warrior 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1100 gp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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