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NPC Generator

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Advanced [show]


William Wakefield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Performer, William learned a great deal about his mother's area of expertise. He worked as a nervous Performer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Adventurer again; and expand his business

Flaws: Insane, PTSD. Bonds: Job, Immigrant. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

William Wakefield, Male Human Bard 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 5 (-3)9 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 100 pp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black broad hat and black clothes. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Fisher for hire.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Flaws: Insane, Mundane. Bonds: Religious, Job, Guardian. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Don Kent, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 80 pp.


Social Check DCs


Percival Tatum, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Percival Tatum, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Wymar Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with white and tan striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has styled his white hair well, parting it to the left. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Justice, Impeccable. Flaws: Insomniac. Bonds: Nature. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Ogden, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His deerstalker hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Ugly, Insomniac. Bonds: Family, Nature, Slave, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Henry Barton, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 3000 sp.


Social Check DCs

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