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NPC Generator

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Advanced [show]


Gilbert Carlton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a fancy green suit. He wears a Stetson hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Apothecary in town.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Antagonistic, Disease, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Gilbert Carlton, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Gerard Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears tight fighting clothing, which leaves very little to the imagination. He has blonde hair. He has a dull look in his amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Shoemaker in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Gerard Lincoln, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 18000 cp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Robert Fawcett, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely green suit with black socks and a vest with buckled shoes. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Robert's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Military. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Fawcett, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 18 (+4)10 (+0)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp.


Social Check DCs


Robert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Robert Jacobs, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 17 (+3)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp. Fire opal pendant on a fine gold chain (900 gp). 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and black handkerchief worn on his left side. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Ralf studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Mundane, Insane, PTSD. Bonds: Has a crush, Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Ralf Bentley, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 40000 cp. White opal (1300 gp). Carnelian (50 gp).


Social Check DCs

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