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NPC Generator

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Advanced [show]


William Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. His eyes are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Artistic, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

William Denholm, Male Human Wizard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Tiger eye turquoise (7 gp). Aquamarine (1000 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red hair. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Conrad was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Bonds: Attractive, Guardian, Family. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Conrad Dalton, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp. 1 Darkwood Buckler.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his glaive. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the west, but his parents moved at a very young age to the north. Don was born on a far western mountains where he grew up under the tutelage of his father, an expert Brewer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new brewer responsibilities is difficult

Bonds: Job, Adventurer, Enemies, Immigrant. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Don Blackwood, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Bradford, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: William was born in the east. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Fortune-teller like his father before him.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Impeccable, Persistence. Flaws: Racist. Bonds: Has a crush, Job. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

William Bradford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a violet suit. He is an epitome of beauty. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his deerstalker violet hat.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Anselm Hayhurst, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)9 (-1) 13 (+1)8 (-1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Coral (80 gp). Blue quartz (8 gp). Eye agate (8 gp). Golden pearl (80 gp).


Social Check DCs

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