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NPC Generator

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Advanced [show]


Hugh Weston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has never given up on his singing dream.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Artistic. Flaws: Secretive, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Weston, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries spears. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Painter business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Painter soon after.

Motivation: He feels kind of lost in life; and he wants to get laid

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Job, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Shane Brandon, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


Hunter Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his red hair. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Immigrant, Attractive, Nature. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Fulton, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)18 (+4) 12 (+1)8 (-1)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp. Rock crystal (30 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has chestnut hair. His eyes are likewise blue.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.

Motivation: To protect his home; and further expansion of business

Flaws: Hedonist. Bonds: Job, Poor, Immigrant, Guardian. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Gomory Marlee, Male Human Rogue 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 9 (-1)10 (+0)
Skills Arcana +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gilbert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist. Flaws: Addict, Insane, Hedonist, Mundane. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Gilbert Eastaughffe, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 50 pp. Red spinel (120 gp).


Social Check DCs

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